My Portfolio
some of my personal works using maya, 3dmax, zbrush, and mudbox.
-
ultraviolet
pencil drawing
-
man
using zbrush
-
koopa jr in super mario
modeling and mapping in maya
-
lowpoly and hi-poly
the base mesh modeled in 3dmax and adding details in mudbox.
-
lowpoly and hi-poly
the base mesh modeled in 3dmax and adding details in mudbox.
-
lowpoly and hi-poly
the base mesh modeled in 3dmax and adding details in mudbox.
-
baltog
work in progress using 3dmax
-
face
modeling using zbrush
-
joko
modeling and texturing in maya







